Mursi Portrait
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Final Render

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Sculpt

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Different Lighting Setups

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Skin textures created in Mudbox. I've used texturing xyz maps for the displacement information and a combination of cross polarized textures and hand painting for the base color.

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War Paint created in Substance Painter.

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AKM textured in SP

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AKM Roughness map in action

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Accessories modeled in Maya.

I was fascinated by the Mursi tribe and I decided to do a 3D character based on them.

The skin was done in Mudbox using texturing xyz maps for the displacement and a combination of cross polarized textures and hand painting for the base color. All the assets were modeled in Maya and sculpted in Zbrush/Mudbox. Textured in Substance Painter/Mudbox and rendered in Arnold 5 for Maya.